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Core Rules in stock again, Marvels of Mars and Dice Set now available

One reprint, one new supplement and the dice set are available now!

Core Rules Reprint

After being out of print for some time, the Space: 1889 Core Rulebook is finally in stock again!

 

Marvels of Mars

Furthermore, the 80-page source book Marvels of Mars is now available via normal retail channels as well. The book contains two supplements focussing on the red planet: “Creatures of Mars” is a comprehensive collection of Martian fauna and flora, “Wonders of the Martian Past” gives a detailed overview on the mysteries of Martian technology and artifacts.

Marvels of Mars is now available for $20.99 / £15.99 in print at the Modiphius Shop or any other retailer! A PDF copy of the sourcebook can be acquired at our DriveThruRPG store.

Creatures of Mars

Mars—a dying planet, still far from dead!
In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in the ancient sewers of Martian cities, underneath the dry dust of Mars’ surface, and in the wide open of the cloudless skies: the Martian flora and fauna thrive everywhere and have managed to adapt to even the most unfavorable of environments.
Expand the game’s atmosphere by including herds of grazing eegars, a lens beetle lamp, or a tasty krolik dish with all six legs still attached. Confront your players with challenging combat encounters with a teshuwaan, a dust kraken, or even the legendary white ape. Alternatively, add some flavor to your game by having the adventurers participate in a gashant race or ambush them with a Deimos crawler—the deadliest weapon of the Worm Cult. This sourcebook contains descriptions and stats for more than sixty Creatures of Mars, for every purpose imaginable!
Wonders of the Martian Past

The Mars of today is but a pale shadow of its former glory, where great technological marvels lie hidden in the sand, long forgotten by the native Martians. For Martian technology had already reached its lofty peak by the time human weapons technology had evolved to the stage of throwing stones at each other. But the slow death of the planet halted the march of Martian technology, and now the secrets of the ancient Martians lie forgotten as Martian civilization continues to decay.
Discover the many varied roles of Martian crystals: shoot mighty rays with fire lances, communicate across the void with pair stones, or have mind blowing experiences with Martian mind crystals. Encounter amazing Martian robots or find out how ancient Martian cities were powered by telluric currents. Discover the ancient history of the Canal Builders themselves, and uncover their darkest secrets!
The second part of this sourcebook is dedicated to the Wonders of the Martian Past and contains background information about the technological history of Mars as well as detailed descriptions of more than 20 aspects of ancient Martian technology. Also included are two adventures centered around Martian technology.”

 

Dice Set

Also available now for Space: 1889: The Ubiquity Dice Set!
This set includes 9 eight-sided dice for use with any roleplaying game that uses the Ubiquity rules. There are three different colours and each colour features three times in the set. The bronze dice count as one die, while the silver dice count as two dice and the golden dice count as three dice when playing any Ubiquity game.
Get your Dice Set now for $15.99 / £11.99 at the Modiphius Shop or any other retailer!

New Space: 1889 PDF-Adventure – The Ether Calculator

A new adventure for Space: 1889, The Ether Calculator, is now available on DriveThruRPG as PDF.

Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel. The characters are invited to visit the Silesian Analytical Engine Productions facilities in Wroclaw where they are introduced to the innovative analytical engine ‘Ordination Fabricate OF 2001’, specially designed for operations in the ether.

For this purpose, the hosts are planning to test the ‘Old Fritz’, as they fondly call the machine, on board the ether zeppelin ‘Von Neumann’, where the analytical engine is supposed to break a calculating speed record and make the headlines of the world’s newspapers.

What starts out as a simple publicity event suddenly leads the adventurers right in the middle of a criminal investigation and then onto an action-loaded maiden voyage, with demanding tasks for all types of player characters. It requires skills in social interaction, a sharp mind, quick reflexes—but also accurate marksmanship.

The Appendix includes an elaborate article on analytical engines in the alternate universe of Space: 1889 and provides optional rules for using these unique artifacts in the game.

The Ether Calculator can be purchased as PDF for $6.00 on DriveThruRPG.

Space: 1889 Mercury Sourcebook – PDF available now

Following Venus, Mercury is next in line in the series of planet sourcebooks for Space: 1889. The book comprises 128 pages full of detailed descriptions of the planet, its fascinating yet life –threatening nature and the bold scientists and adventurers who dare to face the dangers that lure behind every corner. Also included is an adventure that will take you and your players on a Journey on the World River that will have your characters discover many prominent sites of Mercury – and uncover some of its mysteries.

Mercury is available on PDF for $ 16.99 on drivethru: Buy the Mercury sourcebook here.

A printed version of the Mercury sourcebook will also be available, we will keep you posted on our website as soon as we know the exact release date!

Mercury – excerpt from the blurb:

“Once, no man on Earth thought that life on Mercury was possible since the planet is locked with one side perpetually facing the Sun. Scorching heat on one side and eternal darkness on the other seemed to guarantee that Mercury must be uninhabitable. But when the inhabitants of Earth first started to voyage through the Ether, some daring explorers also turned towards Mercury—and discovered how wrong the previous assumptions about the planet had been.

Because even if the one side of Mercury is dominated by vast hot deserts with lakes filled with molten metals and the other side is a seemingly lifeless waste with its giant glaciers of ice and ammonia, there is still a small strip of land between these two extremes that thrives with life. This zone where the cold and hot sides meet always stays in the same twilight and at the same temperature—this is the realm of the mighty World River, which spans the whole planet and is a lifeline for the primeval fauna and flora on both river banks.

While the few human settlements and bases were all established along the World River, the main focus of the great powers and trading companies remains on the hostile areas of Mercury—because that is where the true riches of the innermost planet of the Solar System lie. Lakes of molten metal await their exploitation on the Hot Side, if only there were a way to mine them. Frozen gases on the Dark Side also promise great profits, despite all risks to life and limb. It is no wonder then that it’s not just scientists that come to Mercury, but also salesmen and prospectors, just as some inventors try to construct machines that would function in environments more life-threatening and hostile than anything known on Earth.

This supplement describes everything you need to know to have thrilling adventures on Mercury. Detailed descriptions of the three very different regions, information on inhabitants and visitors of Mercury, interesting locations, or alien (and not always animal) life—this sourcebook offers you a comprehensive survey of the planet.

To help you dive into this exciting world more easily, this book also includes an adventure concerning a race along the World River which lets you and your players explore large parts of Mercury during its course.

The alien and fascinating world of Mercury awaits you!”

New Quickstarter for Space 1889!

Good News, everyone!

We have completed the revision of the Space 1889 Core Rulebook. We will update the PDF version for an improved role-playing experience, and there will also be another print run for the revised edition!

Furthermore, the Space 1889 Quickstarter has landed. Available for your enjoyment free of charge, this 24-page PDF contains abbreviated rules, a ready-to play adventure, as well as five archetypes to choose from.

Don’t wait any longer: A classic era of victorian-themed science fiction and heroic adventure awaits! Get it free of charge right here (or at DriveThruRPG), in our brand-new download section:

Download the Space 1889 Quickstarter